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Assetto Corsa (2024)


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Assetto Corsa - New Video Trailer

 

 

rFactor 2 vs Assetto Corsa - What’s the Difference ?

 

https://www.youtube.com/watch?v=Fg6dIxbsREA

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Assetto Corsa - Ferrari F458 Video Trailer

 

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Assetto Corsa 1.0 Preview - Motion Simulator

 

 

Here is the content list.
 
Version 1.0 CARS
 
Abarth 500 EsseEsse
Abarth 500 EsseEsse S1 (upgrade*)
Alfa Romeo Giulietta Quadrifoglio Verde
BMW 1 Series M Coupè
BMW 1 Series M Coupè S3 (upgrade*)
BMW M3 E30 Sport Evolution
BMW M3 E30 Sport Evolution S1 (upgrade*)
BMW M3 E30 Sport Evolution Drift (upgrade*)
BMW M3 E30 Group A
BMW M3 E30 Group A 1992 version
(upgrade*)
BMW M3 E92
BMW M3 E92 S1 (upgrade*)
BMW M3 E92 Drift (upgrade*)
BMW M3 E92 GT2
BMW Z4 E89 35is
BMW Z4 E89 35is S1 (upgrade*)
BMW Z4 E89 35is Drift (upgrade*)
BMW Z4 GT3
Classic Team Lotus Type 49
Classic Team Lotus Type 98T
Ferrari F1 312T
Ferrari 458 Italia
Ferrari 458 Italia S3 (upgrade*)
Ferrari 458 GT2
Ferrari 599XX Evo
Ferrari F40
Ferrari F40 S3 (upgrade*)
Ferrari LaFerrari
KTM X-BOW R
Lotus Elise SC
Lotus Elise SC S1 (upgrade*)
Lotus Elise SC S2 (upgrade*)
Lotus Evora GTC
Lotus Evora GTE
Lotus Evora GTE Carbon
Lotus Evora GX
Lotus Evora S
Lotus Evora S S2 (upgrade*)
Lotus Evora SR
Lotus Exige 240R
Lotus Exige 240R S3 (upgrade*)
Lotus Exige S
Lotus Exige S Roadster
Lotus Exige Scura
Lotus Exos 125
Lotus Exos 125 S1 (upgrade**)
McLaren MP4-12C
McLaren MP4-12C GT3
Mercedes AMG SLS
Mercedes AMG SLS GT3
Scuderia Glickenhaus P4/5 Competizione
Pagani Huayra
Pagani Zonda R
AC Shelby Cobra 427S/C
Tatuus Formula Abarth
 
Version 1.0 Tracks
 
Drag strip
Drift test circuit
Nurburgring GP
Nurburgring Sprint
Imola Enzo & Dino Ferrari
Magione
Autodromo di Monza
Monza historic 1966
Mugello
Silverstone
Silverstone International
Silverstone National
Spa Francorchamps
Trento Bondone hill climb
Vallelunga
Vallelunga Club
 
FREE CONTENT AFTER 1.0 Release!
Zandvoort
Ruf Yellowbird
Nissan GTR
Corvette stingray C7
Silverstone historical 60s
Monza 1962
Abarth 595ss vintage
Abarth 500 Assetto Corse (race car)
Toyota GT86
Alfa Romeo Mito Quadrifoglio Verde
Scuderia Glickenhaus P4/5
Audi R8 Plus (2014)
Audi S1 Quattro
Lotus Exige R-Cup
Scuderia Glickenhaus P4/5 Competizione
2012 Hybrid
 
 
DREAM PACK DLC:
Nurburgring Nordschleife
Sauber Mercedes C9
Corvette C7R GTE
Nissan GTR GT3
Alfa Romeo 4C
Alfa Romeo GTA
Alfa Romeo 155 V6 TI
McLaren P1
McLaren F1 GTR
Ruf RT 35 S
Mercedes 190 E 2.6-16 Evolution 2
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Dear Assetto Corsa fans
 
We know that in the last few weeks we have been very silent, but there was a valid reason; all our resources and everybody in the dev team have been working real hard in order to finish Assetto Corsa and to prepare a preview Release Candidate version to journalists from all around the world. On September 29, we organized an exclusive event at Kunos Simulazioni headquarters inside "Autodromo di Vallelunga". Over 130 journalists have participated in our event, organized with the precious collaboration of Fanatec, NVIDIA, rSEAT, RSR-Nurburg, Media consultants and Ibuz.com. At the end of the scheduled press conference, during which we illustrated all Assetto Corsa features and the complex development process, our guests got the opportunity to try the release candidate preview of Assetto Corsa in 4 simulators with the latest Fanatec Clubsport Wheel V.2. Additionally, guests could try an amazing rSEAT RS1 M4A Full motion simulator, Fanatec Clubsport Wheel V.2 and pedals and Oculus Rift SDK2 . So yes, we know you've been waiting for it, Assetto Corsa supports Oculus SDK2!
We could have ended the day there and it would have been a cool typical videogame presentation, but you know we breath motorsport and so we wanted a much more immersive experience for our guests. At the Vallelunga circuit pitlane, 15 real Sportcars that are also included in Assetto Corsa, were available for test drive! We wanted to demonstrate and let our guests compare the fidelity of our simulator with a direct comparison to reality. We will soon post footage, photos and more info about the event, but first let us share with you the info about Assetto Corsa.
 
First of all, let us thank you for the incredible support we got to this amazing project and to our software house, by participating in the Early Access program. Lot's of you have been following this project and our work for a little bit less than a year and probably do not know that when we decided to create and announce Assetto Corsa in 2011, we were thinking to include in version 1.0, a total amount of 15 cars and 3 to 4 italian circuits. Today, Assetto Corsa 1.0 includes circuits like Monza, NurburgringGP, Silverstone, Spa-Francorchamps and more. All of them created with the use of Laserscan technology. It also includes incredible cars, produced by the likes of Ferrari, McLaren, Pagani, Mercedes, BMW, Alfa Romeo and much more.
Even more circuits and cars are under development and will be released after version1.0 of Assetto Corsa. Lot's of those new contents will be free add-ons! This is our way to say thank you for the support you have given us.
Grazie!
 
Assetto Corsa Release Candidate will be published in the following days. We're working with the feedback of our internal beta-testing team, in order to iron out bugs and improve features. The Release Candidate version has substantial differences from the current Steam Early Access version. New features and improvements to the graphics engine, a brand new sound engine based on FMOD Studio that guarantees more immersion, reverb effects and the ability to control a whole new series of additional effects. A complete remake of all the sounds of every single car has been necessary; an incredible amount of work for our sound engineer.
 
Some of the features of the new graphics engine, have been already included in the early access build release at the end of the summer. The fantastic videos and screenshots released by the community have shown the a great appreciation of the new engine, but the best is yet to come. Assetto Corsa v1.0 will include heat shimmering, lens flare, God-rays, depth of field improvements, FXAA, tone mapping and more. Every single post processing effect can be activated from the graphics options in order to give you the freedom to configure Assetto Corsa to your specific needs, both in terms of visual quality and performance scalability. Assetto Corsa guarantees adequate frame rate performances, from the most powerful PCs, to the minimum requested hardware configuration. As a matter of fact, the new release also includes support for 4K resolution, static reflections for low performance PCs, dust and dirt on cars, improved smoke and particles, new pilot 3D model that is more detailed and realistic, and collidable objects on circuits.
 
Assetto Corsa Release Candidate also includes damage to the car bodies, wings, suspensions, engine, gearbox and tyres. Tyres in particular can now simulate blistering, graining, flat spots and blow ups. Because of all these simulated damages and your always important requests, we work hard to include a feature that we are sure will make everybody excited. Pitstops! We have implemented pitstops with animated cinematic pitcrew. Assetto Corsa v1.0 pitstops implementation will support only multiplayer races, but we're working hard to include single player pitstops in one of our next free updates. The delay on the single player implementation, is caused by the need to define and balance the AI pitstop strategy during races.
 
Assetto Corsa v1.0 is not the end of the journey. More contents and features are being developed and we will inform you about them in the following days. In the mean time, here is the list of the new contents that you will find in Assetto Corsa Release Candidate:
The Lotus 2-11 GT4 and Lotus Exige S, as well as a unique version of the Evora GTE featuring all body panels made entirely of carbonfibre and substantial weight savings.
The much anticipated Ferrari 458 GT2 and Mercedes-Benz SLS GT3.
Ferrari LaFerrari which includes in Assetto Corsa a very advanced simulation of hybrid systems.
Silverstone National and the legendary SPA-Francorchamps recreated in extreme detail using Laserscan technology.
A surprise new entry that also showcases the close connection of Assetto Corsa dev team with the community. We're extremely happy to announce the Carroll-Shelby Cobra 427SC as an official licensed content.
We had plans to include this car in our officially licensed content, but we were surprised and impressed by the work of a great modder that published some amazing screenshots of his work. His mod has took the community by storm and has been highly appraised by everybody. This convinced us that we had to do something about it. We contacted Carrol-Shelby and got the official license and at the same time we worked with the modder and acquired his work. So here it is, the Shelby Cobra 427SC as a free bonus content for Assetto Corsa 1.0. Obviously the already graet physics have been re-implemented, the graphics and sound assets have been updated and are now completely compatible with Assetto Corsa new graphics and sound engine.
We think this is a great tribute to the modder's outstanding work and a compliment and appreciation to the work of the hundreds of modders that are actively supporting Assetto Corsa.
 
Please enjoy some in-game screenshots directly from the Release Candidate that will be published as soon as possible.
Again, thank you for the great support!
 
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STI-228 წერის მუღამზე მოვიდნენ, თუ რამე ხეირიანზეა საუბარი ))
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წერის მუღამზე მოვიდნენ, თუ რამე ხეირიანზეა საუბარი ))

 

დაახლოებით :D ხო ვამბობდი 1.0-ს არ გაუმშვებენთქო :) მგონი კაი ხანი არც იქნება. თუმცა პატარა განახლების იმედი მაინც მქონდა, მაგრამ ამაოდ :(

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Assetto Corsa - new post-processing effects coming

 

1s2pz_thumb.jpg

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Assetto Corsa Release Candidate out now! Get it on Steam

3.1 GB ანახლებს.

 

here's the changelog:


1.0.0 RC
- Assetto Corsa is now feature complete
- General bugfixing and performance optimizations
- Visual damages enabled
- Aero damage implemented for all cars
- Engine damage implemented for all cars
- Suspension damage implemented for all cars
- Tyre Damage System
- Pit stop implemented for online races
- Multiplayer improvements
- New audio engine implemented
- New post processing effects enabled, heat shimmering, god rays etc
- New car : Alfa Romeo Giulietta Quadrifoglio Verde model 2013
- New car : Ferrari 458 GT2
- New car : Ferrari LaFerrari
- New car : Lotus 2 Eleven GT4
- New car : Lotus Evora GTE Carbon
- New car : Lotus Exige S
- New car : Lotus Exige V6 CUP
- New car : Mercedes AMG SLS GT3
- New car : Shelby Cobra 427SC
- New track : Silverstone National
- New track : Spa Francorchamps
- New track : Trento Bondone hillclimb
- Audio sample improvements and volume balancing
- Added track reverb zones
- Fixed Traction Control always engaged in particular conditions
- TC and ABS factory settings now work properly
- Tuned distance filter and attenuation for exterior sounds
- Balanced performances for GT2/GT3 cars
- Lotus 49, Lotus 98T, Ferrari 312T have lower default rev limiters. Can go over 100% but damage may occur on higher revs
- Improvements on digital instruments cockpits for various cars
- Added track sound reverb
- Added different sounds for car to car, car to objects and car to track collisions
- Improvements on automatic gearbox on various cars
- All the tracks have been improved and updated with collidable objects
- Overall interior samples volume correction and balance
- Overall exterior samples volume correction
- Tuned wind and tyre rolling volumes and curves
- Tuned kerb pitch and volume according with speed
- Tuned ambience(crowd) volume
- Tuned interior and exterior gearshift sounds
- Steer animations for Ferrari 458 S3
- Small fix on the front Pagani Zonda R tyres
- LOD4 implemented to increase framerate performances
- Drivetrain damage for cars with H shifter gearboxes.
- Traction control sound now works for all cars
- Showroom bugfixing and improvements
- Added tyre blankets under realism tab. The setting is global for all cars and pre heats tyres at 80 C
- Career now available
- New 3D driver models
- BMW Z4 GT3 aero balancing, rear wings stalls more on low values
- New TCP/UDP server
- All tyres have graining and blistering enabled
- All tyres have rim radius
- Fixed all F1 cameras for all vehicles
- Fixed all F6 cameras for all vehicles
- GUI improvements
- Driver animations improvements
- Replay now records the current leaderboard
- Oculus DK2 support
- Single player Qualify improved

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jomardi

 

დავიწყებ განახლებას. გადავხედავ რა გააკეთეს. უფრო სწორად მთლიანად გადმოვწერ :) ყველაზე მეტად გამეხარდა - New track : Trento Bondone hillclimb  :nifxav:

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კარგია! წეღან დავაყენე ობ მოკიდებული საჭე )) კარიერა ჩავრთე და პირველი დავხურე. ბოლო პიპიამ BMW მ დაგლიჯა )) ძალიან სასიამოვნო სატარებელია. არ ვიცი, ახლა უფრო კარგი მომეჩვენა ))

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9a75d1c9f244.jpg

 

მომეწონა გზა, მაგრამ მგონი პირადპირ netKar-Pro-დან არის :)

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გუშინ, მეორეჯერაც ჩავრთე კარიერის გარდა. მომეჩვენა, გრაფიკა გაუარესდა. რაღაც, არკადა თამაშების გრაფიკას წააგავს. მოკლეთ, მე ვთვლი, რომ არა FFB` მთლიანობაში კრიტიკას ვერ გაუძლებდა. ადრეც ვამბობდი, DX11 არაა სიმულატორებისთვის თქო... არაა საჭირო ეს გრაფიკული ეფექტები, ყველაფერს აფუჭებს! თავს გაცილებით რეალურ ატმოსფეროში ვგრძნობ თავს iRacing, GSC, RF2, R3E ვიდრე DX11  ზე ახლად გამოჩეკილ სიმულატორებს.

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გუშინ, მეორეჯერაც ჩავრთე კარიერის გარდა. მომეჩვენა, გრაფიკა გაუარესდა. რაღაც, არკადა თამაშების გრაფიკას წააგავს. მოკლეთ, მე ვთვლი, რომ არა FFB` მთლიანობაში კრიტიკას ვერ გაუძლებდა. ადრეც ვამბობდი, DX11 არაა სიმულატორებისთვის თქო... არაა საჭირო ეს გრაფიკული ეფექტები, ყველაფერს აფუჭებს! თავს გაცილებით რეალურ ატმოსფეროში ვგრძნობ თავს iRacing, GSC, RF2, R3E ვიდრე DX11  ზე ახლად გამოჩეკილ სიმულატორებს.

 

გვამასხარავებენ აშკარად. Trento Bondone მთლიანად დაკოპირებულია და გადმოტანილია NetKar Pro-დან  :D

 

 

ალბათ, დებილები ვგონივართ  :keh:  ლაზერით მაინც დაესკანირებინათ ან ჩაესწორებინათ. ბოლოსდაბოლს ტექსტურები მაინც შეეცვალათ. მანქანის დაზიანება რაღაც ბრამა კოდით აქვთ გაკეთებული. არ აქვს მნიშვნელობა როგორი მიმართულებით ეჯახები კედელს, ყოველთვის წინა მინა იბზარება... თუ უნიდან დაგეჯახა ბოტი მაინც წინა მინა ტყდება... კონუსი ისევ არ დაუმატებით მენიუში - კლავიატურა/მაუსისთვის. ნებისმიერი ხედით თამაშისას ძრავის ხმები ერთნაირია. მანქანა კლავიატურით ისევ არ იძვრება ნორმალურად. მოკლედ  :chojinfc:

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ეგ კი არა, SPA რას გავს (( არა, გრაფიკაზე რაღაც გააკეთეს უკუღმა ))

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Project CARS Vs Assetto Corsa - Spa Francorchamps

 

 

Assetto Corsa RC1.0 - Oculus Rift DK2 preview (GamerMuscle)

 

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Project CARS vs Assetto Corsa Mercedes SLS AMG GT3 @ Spa-Francorchamps

 

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Assetto Corsa introduces the Shelby Cobra 427 SC

 

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1.0.3 RC
  • Triple screen rendering fixes
  • Launcher default theme: server listing behavior change on server selection
  • Launcher default theme: list now scrolls to selected server when server name clicked in detail panel
  • updated Fmod 1.05.03 (some volume / fading sound issues may occur. Feedback is appreciated)
  • fixed audio.ini missing opponents volume value
  • fixed opponents volume and attenuation
  • reworked distance attenuation management
  • tweaked exterior reverb
  • fixed wind volume curve
  • fixed interior sounds spatial position (for surround configurations)
  • fixed exterior sounds envelopment
  • fixed surfaces sounds envelopment
  • tweaked overall throttle crossfading
  • fixed SLS idle sound and some crossfades
  • overall volume balancing
 
1.0.2 RC
  • Corrected KTM X BOW factory ABS setting to non enabled.
  • Corrected fuel tank placement for Alfa Romeo Giulietta Q.V. 2013
  • Corrected setup options for Alfa Romeo Giulietta Q.V. 2013
  • Corrected Gearbox ratios for Alfa Romeo Giulietta Q.V. 2013
  • Corrected flames position for Mercedes SLS AMG GT3
 
1.0.1 RC
  • Fixed Oculus IPD reading
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ვისაც "გატეხილი" ბოლო ვერსიის გადმოწერა გინდათ: Assetto Corsa [RePack] [Multi7] (2013) (1.0.3 Release Candidate)

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ამითაც უნდა ვსინჯო ))

 

2s1vcqo.jpg

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Assetto Corsa Oculus Rift DK2 test

 

 

Assetto Corsa 1999 Nissan Primera BTCC in-game Video

 

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გამოვიდა: 1999 Nissan Primera BTCC 0.1a

ლექსო, ეს თუ არ ვცდები მოდია ხო?

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