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MSI Afterburner 4.6.7 Download Beta 3 გამოვიდა 3 დღის უკან შემდეგი ჩეინჯლოგით:

Added a Help button to the Voltage/Frequency Editor toolbar. Since its introduction in 2016, the editor has supported a rich set of keyboard shortcuts that simplify voltage/frequency curve editing. Many users overlook the built-in help system and release notes, so this dedicated button provides another way to discover the editor's capabilities. Even experienced users may find shortcuts they were previously unaware of.
The reference temperature is now embedded into the voltage/frequency curve and stored in application profiles. Many users are unaware that NVIDIA GPU Boost dynamically reshapes and shifts the curve based on GPU temperature. The reference temperature indicates the temperature at which the displayed curve was generated and reported by GPU Boost. It is now shown directly in the editor and updates automatically when a new curve is applied, imported, or refreshed using the F5 shortcut.
Added a new Ctrl + F5 shortcut to automate manual curve refreshes and help analyze thermal adjustments performed by GPU Boost. When activated, MSI Afterburner tracks temperature-related curve changes and exports curve states to readable text files for every 1°C temperature increment. The resulting <temperature>.vfc (VoltageFrequencyCurve) files are stored in the VFCDump folder and can be analyzed manually or opened in the editor for visual comparison.
Added Ctrl + I for importing a voltage/frequency curve from a text exchange file. While primarily intended for use with thermal dump analysis generated via Ctrl + F5, it can also be used for manual curve imports.
Added Ctrl + E for exporting a voltage/frequency curve to a text exchange file. Exported data includes curve nodes, hardware GUID, driver version, reference temperature, and optional voltage or maximum frequency locks.
Added G and Shift + G shortcuts for GOTO-style node selection:
G selects the node nearest to a specified voltage.
Shift + G selects the node nearest to a specified frequency.
Added R for keyboard-based voltage range selection. Users can enter upper and lower voltage limits to select all nodes within that range.
Added Home and End shortcuts to select the first or last node, either globally or within the current selection range.
Added H and T shortcuts to select the curve head or tail starting from the currently selected node.
Added Ctrl + T and Shift + T for curve flattening operations starting from the selected node. These shortcuts automate two commonly used manual flattening methods:

Shift + T generates variable offsets to align all tail nodes to a target frequency.
Ctrl + T generates fixed negative offsets for all tail nodes.
Functionally, these shortcuts do not introduce new capabilities, but they streamline existing workflows:

Shift + T on a target node is equivalent to selecting the tail with T, pressing Shift + Enter, then Enter.
Ctrl + T on a target node is equivalent to moving to the next node with Tab, selecting the tail with T, and manually dragging all selected nodes downward.

ესეც გადმოსაწერი ლინკი: https://ftp.nluug.nl/pub/games/PC/guru3d/afterburner/[Guru3D]-MSIAfterburnerSetup467Beta3Build17352.rar მანდ ჯერ მანამდე სხვა ბილდი გამოვიდა 10 ივნისს და მერე მცირე კორექცია კიდე დაემატა და განახლებულ ვარიანტში გამოვიდა მოგვიანებითი ეგ მეორე ვარიანტი უკვე, ამჯერათ RTSS აპი არ განუახლებიათ

  • 1 month later...
Posted

RTSS 7.3.8 beta 1 გამოსულა დღეს კიდე შემდეგი ჩეინჯლოგით:

- NVENC video encoding plugin has been recompiled with newer SDK header to restore functionality under NVIDIA 570+ drivers, which sadly intentionally broke backward compatibility with existing legacy implementations of NVENC encoding.
- "Use Microsoft Detorus API hooking" compatibility option is enabled by default now. This option is mandatory to provide compatibility with some games when NVIDIA Smooth Motion frame generation is enabled, but many users ignored the recommendation to enable it.
- Now OverlayEditor is forcibly disabling hypertext optimization for "slow" layers, which are configured by overlay creator to be updated less frequently than whole overlay layout. This change is allowing overlay creators to use dynamic hypertext attributes inside such layers.
- OverlayEditor's PresentMon data provider has been updated to latest PM release v2.5.1. Traditionally OverlayEditor supports streaming PresentMon data either from both PresentMon service v2.5.1 (if it is installed) or from console PresentMon 2.5.1 application included in distributive.
-Updated PresentMon data provider adds support for FlipDelay (for PresentMon 2.4.0 and higher) and PCLatency (for PresentMon 2.5.0 and higher) metrics. Please take a note that Intel marks PCLatency metric implementation as beta in current public version of PresentMon, so take it with a grain of salt.
- OverlayEditor's LibreHardwareMonitor data provider has been updated to latest LHM release v0.9.6. Please take a note that current versions of LHM may start much slower than before due to integrating SPD reading support there, so you may restore the previous faster LHM initialization time via editing .\Plugins\Client\LHMDataProvider\Exporter.config and disabling memory related LHM sensors there.
- Now OverlayEditor's HAL natively supports MSI MEG/MPG AI 1x00 series PSU, including the latest MPG Ai1x00TS series with per-pin 12VHPWR current monitoring. To allow easy integration of Ai1x00TS per-pin 12VHPWR current monitoring into third party software we previously provided open source implementation of per-pin monitoring in MSI Afterburner's PSU plugin. Implementation is also open in RTSS SDK and OverlayEditor's source code now.
- NVIDIA Reflex markers monitoring and injection is now forcibly disabled on PCs with mixed vendor GPU configurations (e.g. a PC with both NVIDIA and AMD graphics cards installed at the same time). Previously Reflex markers monitoring and injection could cause performance drop if 3D application was launched on AMD GPU in such system.
- Added built-in overlay compatibility profiles for Forca Horizon 6 and Age of Empires 2 : Definitive edition. Microsoft's protective framework of both games do not allow Kernel32 LoadLibrary hooks, so both games won't start if you try to set application detection level to "High" in RTSS. Two new compatibility profiles simply restrict selection of "High" application detection level for those specific games.

ესეც გადმოსაწერი ლინკი: https://ftp.nluug.nl/pub/games/PC/guru3d/afterburner/beta/[Guru3D]-RTSSSetup738Beta1Build28315.rar

Posted

პარასკევს MSI Afterburner v4.6.7 Beta 4 გამოვიდა შემდეგი ჩეინჯლოგით:

- New improvements in V/F curve editor. Now you may press <M> button inside the editor to toggle V/F hit map. Hit map visualizes the positions of the last 256 hit points on V/F curve. Each point's hit frequency is indicated by color gradations. More info about it in this post.
- It is no longer necessary to manually disable low-level monitoring inside GPU profile after unlocking direct MMIO access on modern GPUs via editing RTCore.cfg, e.g. when installing third party Hotspot.dll plugin created by asder00. Now MSI Afterburner automatically disables low-level monitoring path for unknown/unsupported GPU architectures.
- RivaTuner's GPUProbe plugin from 2006 is returning back to MSI Afterburner. Original RivaTuner's version of this plugin was used in the past to help GPU reverse engineering and to simplify the process of exploring undocumented GPU MMIO registers. It provided power users easy way of testing custom sensors, based on data read from arbitrary MMIO registers. GPU MMIO registers reverse engineering is getting popular again today, thanks to RTX 50x0 hotspot drama. So MSI Afterburner's version of GPUProbe is providing modern researchers exactly the same functionality as original RivaTuner's plugin - it helps you to explore contents of undocumented GPU registers/sensors. In addition to that, MSI Afterburner's version of GPUProbe plugin can also be used to explore arbitrary registers on arbitrary devices on GPU I2C bus. Please take a note that by default MSI Afterburner unlocks low-level MMIO access on legacy GPU families only (e.g. NVIDIA Tesla and older GPU architectures). So to use GPUProbe you still need to unlock MMIO as explained in this post. GPUProbe comes with two demo scripts:
- GPUProbe\NVGPU.cfg - sample script using GPUProbe's arbitrary GPU MMIO access functionality and implementing SYS_TSENSE, GPU_OFFSET_MAX, GPU_OFFSET_AVG and per-chip VRAM temperature channels on NVIDIA Ampere, Ada and Blackwell architectures
- GPUProbe\ROGAstral.cfg - sample script using GPUProbe's arbitrary GPU I2C access functionality and implementing per-pin 12VHPWR voltage and current seniors and virtual "12VHPWR alarm" sensor on ASUS ROG Astral series GPUs with IT8915FN56
- RTSS has been upgraded to v7.3.8 beta 1

ესეც გადმოსაწერი ლინკი: https://ftp.nluug.nl/pub/games/PC/guru3d/afterburner/beta/[Guru3D]-MSIAfterburnerSetup467Beta4Build17439.rar

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