gio_kiborg Posted February 21, 2024 Posted February 21, 2024 ეს თამაში ვნახე Archangel (2002) რომელიც იმ ტიპები გამოშვებულია, რომლებიც მერე CD-Project Red-ში გადავიდნენ და Witcher გამოუშვეს, მთავარი გმირი გერალტს გავს და იგივე მსახიობი ახმოვანებს გრაფიკის პარამეტრები ერთ ფაილშია, მინდა ორმ View Distance გავზარდო მაქსიმალურად რომ შევამცირო pop-in მაგრამ ვერ ვხვდები ზუსტად რომელი პარამეტრი უნდა შევცვალო, თუ ვინმეს გაქვთ გამოცდილება იქნებ მიხვდეთ, Random-ად მეზარება ყველა პარამეტრის შეცვლა settings Name Directories Main_data_directory ..\data Templates_directory Templates Animations_directory Animations Scenes_directory Scenes Textures_directory Textures Compressed_textures_directory Compressed Textures Terrain_textures_directory Terrain textures Compressed_terrain_textures_directory Compressed Terrain Textures Sounds_directory Sounds Movies_directory Video Deleted_templates_directory Deleted templates Deleted_textures_directory Deleted textures Deleted_terrain_textures_directory Deleted terrain textures Softimage_bin_directory . Globals_directory Globals Import_directory Softimage objects Dialogs_directory Dialogs Scripts_include_directory Scripts include Screenshots_directory . Import_from_current_dir 0 Scenes_from_current_dir 0 end-variables Name Editor Snap_to_ground 1 Default_selection_behaviour 0 Unselect_before_adding_new_object 1 Select_created_object 1 Show_properties_window_when_creating_object 0 Rotation_angle_step 5.000000 Show_area_map_creation_warnings 1 Autosave 1 Autosave_frequency 120.000000 Show_tips_at_startup 1 Use_only_selected_lights 0 Terrain_horizontal_random_shift_strength 1.000000 Drag_brush_size 15 Drag_brush_power 16.000000 Report_loaded_files 0 Tips_filepos 0 Tips_stored_time SAVE_load_slot_1 SAVE_load_slot_2 SAVE_load_slot_3 SAVE_load_slot_4 Template_shortcut_1 Template_shortcut_2 Template_shortcut_3 Template_shortcut_4 Template_shortcut_5 Template_shortcut_6 Template_shortcut_7 Template_shortcut_8 Template_shortcut_9 end-variables Name Engine Use_SSE_extension 1 Skeletal_normals_animation 1 Save_bin_animations 1 Force_loading_bin_animations 1 SectorBox_grid_size 0.500000 0.500000 0.500000 1.000000 Show_console_automatically 0 Save_console_to_file 0 Show_red_errors_in_annoying_message_boxes 0 Disable_textures 0 Textures_memory_buffer_in_MB 512 Console_X_coordinate 0.249561 Console_Y_coordinate 0.248360 Console_width 1.011131 Console_height 0.957826 end-variables Name Game Start_game_in_fullscreen 0 ScreenWidth 1280.000000 ScreenHeight 960.000000 Is16bitOr32bit 1 Recorder_mode 0 Place_game_window_in_top_left_corner 0 Game_resolution 0 Difficulty_level 0 First_level_scene final\intro Fullscreen_gamma_correction 1.000000 Start_game_without_menu 0 Show_commercial_screens 0 Control_system 0 Isometric_camera_x_rotation -75.000000 Isometric_camera_distance 120.000000 Allow_y_rotation 1 Use_isometric_cursor 0 Sound_recorder 0 Play_mode 0 Replay_framerate 30.000000 Font_size_dialogs 13.000000 Font_size_menu 16.000000 Font_size_inventory 13.000000 Font_size_credits_small 14.000000 Font_size_credits_normal 16.000000 Font_size_credits_large 18.000000 Special_camera_key 19 Move_forward 22 Move_backward 18 Step_left 0 Step_right 3 Turn_left 36 Turn_right 37 Jump 40 Crouch_modifier 54 Run_modifier 52 Strafe_modifier 41 Action 106 Block 107 Camera_key 55 Inventory_key 4 Quick_slot_1 27 Quick_slot_2 28 Quick_slot_3 29 Quick_slot_4 30 Quick_slot_5 31 Quick_slot_6 32 Quick_slot_7 33 Quick_slot_8 34 Quick_slot_9 35 Quick_slot_10 26 Remove_weapon_key 16 Inventory_select 106 Inventory_cancel 107 Inventory_use 106 Camera_up 38 Camera_down 39 Camera_left 36 Camera_right 37 Camera_keys_sensitivity 180.000000 Quick_save 63 Quick_load 66 Screenshot 62 Quick_slot_use_modifier 109 Sniper_mode 69 Sniper_mode_zoom_in 68 Sniper_mode_zoom_out 67 Quick_slot_1_item Quick_slot_2_item Quick_slot_3_item Quick_slot_4_item Quick_slot_5_item Quick_slot_6_item Quick_slot_7_item Quick_slot_8_item Quick_slot_9_item Quick_slot_10_item Pickup_key 2 Reload_key 21 Invert_mouse 0 Mouse_look 1 Mouse_sensitivity_Y 2.000000 Mouse_sensitivity_X 0.100000 Mouse_acceleration_limit 20.000000 Mouse_sensitivity 299.000000 Mouse_sensitivity_min 20.000000 Mouse_sensitivity_max 300.000000 Smooth_mouse 0 Mouse_smoothness 20.000000 Analog_joystick 0 Analog_run_threshold 1.000000 Analog_sneak_threshold 0.250000 Analog_turn_threshold 0.000000 Dead_zone 0.100000 Saturation 0.900000 Always_run 1 Show_HUB_Logo 0 Dialog_texts_reading_speed_in_letters_per_sec 25.000000 Logo_in_config_dialog tw_logo_no_print.bmp Text_in_config_dialog Archangel Demo\n (c) Metropolis Software\n Publisher: Fishtank Interactive. Block_user_interface 0 Cursor_rendered 1 Double_click_time 1.000000 Click_point_color 0.113281 0.519531 0.550781 1.000000 Object_selector_color 0.023438 0.238281 0.300781 1.000000 Object_speaking_color 0.160156 0.738281 0.058594 1.000000 Object_selector_size 4.500000 Enemy_Health_color_min 0.585938 0.078125 0.000000 1.000000 Enemy_Health_color_max 0.996094 0.859375 0.000000 1.000000 Friend_Health_color_min 0.000000 0.078125 0.585938 1.000000 Friend_Health_color_max 0.996094 0.996094 0.996094 1.000000 Enable_sound_engine 1 Sound_engine_on_high_priority 1 Num_of_sound_voices 1 Music_volume 17.000000 Sounds_volume 63.000000 Speech_volume 63.000000 Testy_Jacka 0 end-variables Name Game debug Ask_before_switching 0 Precache_effect3dvis 1 Display_scripts_generated_from_dialogs 1 Report_started_animations 0 Report_movement_params 0 Report_movement_modes 0 Report_action_modes 0 Report_activity_modes 0 Report_attitudes 0 Report_spoken_text 0 Report_lightmap_data 0 Report_script_variables 0 Report_executing_scripts 1 Report_started_effects 0 Report_pathfinding_information 0 Report_missing_objects_in_dialogs 0 Report_texture_loading 0 Report_attack_results 0 Report_pathfinding_information_2 0 Report_loading_sounds 0 Report_played_sound_blocks_from_animations 0 Report_played_sounds_in_sound_blocks_from_animations 0 Report_all_played_sounds 0 Report_tease_sequence 0 Enable_stay_still_effect_assert 1 Allow_scripts_to_use_console 1 Report_progress_scheme_blocks_and_comments 0 Report_generated_events 2 Selected_events Display_paths 0 Display_paths_marks 0 Display_tile_forms 0 Display_terrain_bounding_boxes 0 Display_character_spheres 0 Display_statistics 0 Display_dialog_flags 0 Display_pathfinding_info 0 Display_pathfinding_stats 0 Display_bounding_boxes 0 Display_dynamic_lights 0 Display_PC_info 1 Display_scene_name 0 Display_animated_objects 0 Display_lipsync_lines 0 Visible_statistics 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 Display_precise_manual_targetter 0 Display_LOS_boxes 0 Display_precise_areamap_surface 0 Display_object_names 0 Display_distance_to_player 0 Display_sfx_bounding_boxes 0 Invulnerable 0 Path_smoothing 1 Disable_message_boxes_on_errors 1 Runtime_variable_validation 1 end-variables Name Rendering Render_graphics_quality 2 Degrade_to_wireframe_if_fps_is_less_than 30 Gameview_glasses_support 0 Textured_view_background_color 0.200000 0.200000 0.200000 1.000000 Lightmapped_objects_threshold 1.000000 Sector_box_wireframe_color 0.700000 0.700000 1.000000 1.000000 Sector_box_fill_color 0.500000 0.300000 0.300000 0.200000 Sector_box_selected_face_color 0.500000 1.000000 0.500000 0.800000 Draw_compiled_sector_box 0 Texture_filtering 1 Texture_degradation 0 Force_16bpp_lightmaps 0 Force_16bpp_textures 0 Use_BGRA_extension_if_available 0 Use_texture_compression_extension_if_available 1 Use_software_texture_compression 0 Render_water 1 Terrain_wireframe_color 0.800000 0.800000 0.900000 1.000000 Terrain_upper_height 300.000000 Terrain_lower_height -200.000000 Terrain_upper_wireframe_color 0.700000 0.000000 0.000000 1.000000 Terrain_middle_wireframe_color 0.800000 0.800000 0.000000 1.000000 Terrain_lower_wireframe_color 0.200000 0.400000 0.200000 1.000000 Terrain_vertices_color 1.000000 0.000000 0.000000 1.000000 Selected_terrain_vertices_color 1.000000 1.000000 1.000000 1.000000 Terrain_vertices_size 2.000000 New_rendering_architecture 1 Detail_textures 1 Detail_textures_distance 450.000000 Detail_water_distance 600.000000 Keyframe_interpolation 2 Animation_interpolation 1 Animation_interpolation_time 0.200000 Use_mesh_LOD 1 Progressive_meshing 0 Draw_hierarchical_bounding_boxes 0 Draw_object_center 0 Draw_all_subobjects_in_wireframe 0 Enable_grid 1 Draw_tiled_bounding_box 0 Snap_to_grid 1 Grid_size 5.000000 5.000000 5.000000 1.000000 Grid_color 0.300000 0.300000 0.300000 1.000000 Show_lights_wireframes 1 Use_default_light 0 Dynamic_lighting 1 Max_lights_per_object 0 Max_specular_lights_per_object 1 Specular_light_exponent 32.000000 Dynamic_shadows 4 Objects_self_shadow 1 Shadow_color 0.000000 0.000000 0.000000 0.500000 SV_shadow_color 0.000000 0.000000 0.000000 0.250000 Game_screen_properties 640x480, 32bits, 75Hz Draw_action_spheres_for_selected_characters 0 Draw_tile_forms_for_selected_characters 0 Show_freespacemap_surface 0 Draw_walls_for_wallpaths 1 end-variables
vechny Posted February 21, 2024 Posted February 21, 2024 44 minutes ago, gio_kiborg said: ეს თამაში ვნახე Archangel (2002) რომელიც იმ ტიპები გამოშვებულია, რომლებიც მერე CD-Project Red-ში გადავიდნენ და Witcher გამოუშვეს, მთავარი გმირი გერალტს გავს და იგივე მსახიობი ახმოვანებს გრაფიკის პარამეტრები ერთ ფაილშია, მინდა ორმ View Distance გავზარდო მაქსიმალურად რომ შევამცირო pop-in მაგრამ ვერ ვხვდები ზუსტად რომელი პარამეტრი უნდა შევცვალო, თუ ვინმეს გაქვთ გამოცდილება იქნებ მიხვდეთ, Random-ად მეზარება ყველა პარამეტრის შეცვლა settings Name Directories Main_data_directory ..\data Templates_directory Templates Animations_directory Animations Scenes_directory Scenes Textures_directory Textures Compressed_textures_directory Compressed Textures Terrain_textures_directory Terrain textures Compressed_terrain_textures_directory Compressed Terrain Textures Sounds_directory Sounds Movies_directory Video Deleted_templates_directory Deleted templates Deleted_textures_directory Deleted textures Deleted_terrain_textures_directory Deleted terrain textures Softimage_bin_directory . Globals_directory Globals Import_directory Softimage objects Dialogs_directory Dialogs Scripts_include_directory Scripts include Screenshots_directory . Import_from_current_dir 0 Scenes_from_current_dir 0 end-variables Name Editor Snap_to_ground 1 Default_selection_behaviour 0 Unselect_before_adding_new_object 1 Select_created_object 1 Show_properties_window_when_creating_object 0 Rotation_angle_step 5.000000 Show_area_map_creation_warnings 1 Autosave 1 Autosave_frequency 120.000000 Show_tips_at_startup 1 Use_only_selected_lights 0 Terrain_horizontal_random_shift_strength 1.000000 Drag_brush_size 15 Drag_brush_power 16.000000 Report_loaded_files 0 Tips_filepos 0 Tips_stored_time SAVE_load_slot_1 SAVE_load_slot_2 SAVE_load_slot_3 SAVE_load_slot_4 Template_shortcut_1 Template_shortcut_2 Template_shortcut_3 Template_shortcut_4 Template_shortcut_5 Template_shortcut_6 Template_shortcut_7 Template_shortcut_8 Template_shortcut_9 end-variables Name Engine Use_SSE_extension 1 Skeletal_normals_animation 1 Save_bin_animations 1 Force_loading_bin_animations 1 SectorBox_grid_size 0.500000 0.500000 0.500000 1.000000 Show_console_automatically 0 Save_console_to_file 0 Show_red_errors_in_annoying_message_boxes 0 Disable_textures 0 Textures_memory_buffer_in_MB 512 Console_X_coordinate 0.249561 Console_Y_coordinate 0.248360 Console_width 1.011131 Console_height 0.957826 end-variables Name Game Start_game_in_fullscreen 0 ScreenWidth 1280.000000 ScreenHeight 960.000000 Is16bitOr32bit 1 Recorder_mode 0 Place_game_window_in_top_left_corner 0 Game_resolution 0 Difficulty_level 0 First_level_scene final\intro Fullscreen_gamma_correction 1.000000 Start_game_without_menu 0 Show_commercial_screens 0 Control_system 0 Isometric_camera_x_rotation -75.000000 Isometric_camera_distance 120.000000 Allow_y_rotation 1 Use_isometric_cursor 0 Sound_recorder 0 Play_mode 0 Replay_framerate 30.000000 Font_size_dialogs 13.000000 Font_size_menu 16.000000 Font_size_inventory 13.000000 Font_size_credits_small 14.000000 Font_size_credits_normal 16.000000 Font_size_credits_large 18.000000 Special_camera_key 19 Move_forward 22 Move_backward 18 Step_left 0 Step_right 3 Turn_left 36 Turn_right 37 Jump 40 Crouch_modifier 54 Run_modifier 52 Strafe_modifier 41 Action 106 Block 107 Camera_key 55 Inventory_key 4 Quick_slot_1 27 Quick_slot_2 28 Quick_slot_3 29 Quick_slot_4 30 Quick_slot_5 31 Quick_slot_6 32 Quick_slot_7 33 Quick_slot_8 34 Quick_slot_9 35 Quick_slot_10 26 Remove_weapon_key 16 Inventory_select 106 Inventory_cancel 107 Inventory_use 106 Camera_up 38 Camera_down 39 Camera_left 36 Camera_right 37 Camera_keys_sensitivity 180.000000 Quick_save 63 Quick_load 66 Screenshot 62 Quick_slot_use_modifier 109 Sniper_mode 69 Sniper_mode_zoom_in 68 Sniper_mode_zoom_out 67 Quick_slot_1_item Quick_slot_2_item Quick_slot_3_item Quick_slot_4_item Quick_slot_5_item Quick_slot_6_item Quick_slot_7_item Quick_slot_8_item Quick_slot_9_item Quick_slot_10_item Pickup_key 2 Reload_key 21 Invert_mouse 0 Mouse_look 1 Mouse_sensitivity_Y 2.000000 Mouse_sensitivity_X 0.100000 Mouse_acceleration_limit 20.000000 Mouse_sensitivity 299.000000 Mouse_sensitivity_min 20.000000 Mouse_sensitivity_max 300.000000 Smooth_mouse 0 Mouse_smoothness 20.000000 Analog_joystick 0 Analog_run_threshold 1.000000 Analog_sneak_threshold 0.250000 Analog_turn_threshold 0.000000 Dead_zone 0.100000 Saturation 0.900000 Always_run 1 Show_HUB_Logo 0 Dialog_texts_reading_speed_in_letters_per_sec 25.000000 Logo_in_config_dialog tw_logo_no_print.bmp Text_in_config_dialog Archangel Demo\n (c) Metropolis Software\n Publisher: Fishtank Interactive. Block_user_interface 0 Cursor_rendered 1 Double_click_time 1.000000 Click_point_color 0.113281 0.519531 0.550781 1.000000 Object_selector_color 0.023438 0.238281 0.300781 1.000000 Object_speaking_color 0.160156 0.738281 0.058594 1.000000 Object_selector_size 4.500000 Enemy_Health_color_min 0.585938 0.078125 0.000000 1.000000 Enemy_Health_color_max 0.996094 0.859375 0.000000 1.000000 Friend_Health_color_min 0.000000 0.078125 0.585938 1.000000 Friend_Health_color_max 0.996094 0.996094 0.996094 1.000000 Enable_sound_engine 1 Sound_engine_on_high_priority 1 Num_of_sound_voices 1 Music_volume 17.000000 Sounds_volume 63.000000 Speech_volume 63.000000 Testy_Jacka 0 end-variables Name Game debug Ask_before_switching 0 Precache_effect3dvis 1 Display_scripts_generated_from_dialogs 1 Report_started_animations 0 Report_movement_params 0 Report_movement_modes 0 Report_action_modes 0 Report_activity_modes 0 Report_attitudes 0 Report_spoken_text 0 Report_lightmap_data 0 Report_script_variables 0 Report_executing_scripts 1 Report_started_effects 0 Report_pathfinding_information 0 Report_missing_objects_in_dialogs 0 Report_texture_loading 0 Report_attack_results 0 Report_pathfinding_information_2 0 Report_loading_sounds 0 Report_played_sound_blocks_from_animations 0 Report_played_sounds_in_sound_blocks_from_animations 0 Report_all_played_sounds 0 Report_tease_sequence 0 Enable_stay_still_effect_assert 1 Allow_scripts_to_use_console 1 Report_progress_scheme_blocks_and_comments 0 Report_generated_events 2 Selected_events Display_paths 0 Display_paths_marks 0 Display_tile_forms 0 Display_terrain_bounding_boxes 0 Display_character_spheres 0 Display_statistics 0 Display_dialog_flags 0 Display_pathfinding_info 0 Display_pathfinding_stats 0 Display_bounding_boxes 0 Display_dynamic_lights 0 Display_PC_info 1 Display_scene_name 0 Display_animated_objects 0 Display_lipsync_lines 0 Visible_statistics 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 Display_precise_manual_targetter 0 Display_LOS_boxes 0 Display_precise_areamap_surface 0 Display_object_names 0 Display_distance_to_player 0 Display_sfx_bounding_boxes 0 Invulnerable 0 Path_smoothing 1 Disable_message_boxes_on_errors 1 Runtime_variable_validation 1 end-variables Name Rendering Render_graphics_quality 2 Degrade_to_wireframe_if_fps_is_less_than 30 Gameview_glasses_support 0 Textured_view_background_color 0.200000 0.200000 0.200000 1.000000 Lightmapped_objects_threshold 1.000000 Sector_box_wireframe_color 0.700000 0.700000 1.000000 1.000000 Sector_box_fill_color 0.500000 0.300000 0.300000 0.200000 Sector_box_selected_face_color 0.500000 1.000000 0.500000 0.800000 Draw_compiled_sector_box 0 Texture_filtering 1 Texture_degradation 0 Force_16bpp_lightmaps 0 Force_16bpp_textures 0 Use_BGRA_extension_if_available 0 Use_texture_compression_extension_if_available 1 Use_software_texture_compression 0 Render_water 1 Terrain_wireframe_color 0.800000 0.800000 0.900000 1.000000 Terrain_upper_height 300.000000 Terrain_lower_height -200.000000 Terrain_upper_wireframe_color 0.700000 0.000000 0.000000 1.000000 Terrain_middle_wireframe_color 0.800000 0.800000 0.000000 1.000000 Terrain_lower_wireframe_color 0.200000 0.400000 0.200000 1.000000 Terrain_vertices_color 1.000000 0.000000 0.000000 1.000000 Selected_terrain_vertices_color 1.000000 1.000000 1.000000 1.000000 Terrain_vertices_size 2.000000 New_rendering_architecture 1 Detail_textures 1 Detail_textures_distance 450.000000 Detail_water_distance 600.000000 Keyframe_interpolation 2 Animation_interpolation 1 Animation_interpolation_time 0.200000 Use_mesh_LOD 1 Progressive_meshing 0 Draw_hierarchical_bounding_boxes 0 Draw_object_center 0 Draw_all_subobjects_in_wireframe 0 Enable_grid 1 Draw_tiled_bounding_box 0 Snap_to_grid 1 Grid_size 5.000000 5.000000 5.000000 1.000000 Grid_color 0.300000 0.300000 0.300000 1.000000 Show_lights_wireframes 1 Use_default_light 0 Dynamic_lighting 1 Max_lights_per_object 0 Max_specular_lights_per_object 1 Specular_light_exponent 32.000000 Dynamic_shadows 4 Objects_self_shadow 1 Shadow_color 0.000000 0.000000 0.000000 0.500000 SV_shadow_color 0.000000 0.000000 0.000000 0.250000 Game_screen_properties 640x480, 32bits, 75Hz Draw_action_spheres_for_selected_characters 0 Draw_tile_forms_for_selected_characters 0 Show_freespacemap_surface 0 Draw_walls_for_wallpaths 1 end-variables Detail_textures_distance 450.000000 Terrain_upper_height 300.000000 Terrain_lower_height -200.000000 თუ ნამდვილად იცი რო ეზრდება მაშინ სავარაუდოდ ამ სამ ვარიანტზე შეიძლება წათამაშება 1
gio_kiborg Posted February 21, 2024 Author Posted February 21, 2024 1 hour ago, vechny said: Detail_textures_distance 450.000000 Terrain_upper_height 300.000000 Terrain_lower_height -200.000000 თუ ნამდვილად იცი რო ეზრდება მაშინ სავარაუდოდ ამ სამ ვარიანტზე შეიძლება წათამაშება გაიხარე! Detail_textures_distance 450.000000 ეს გაზრდილი მაქვს უკვე, მაგრამ რაღაც არ ეტყობა ცვლილება ამათ ვცდი ჯერ არ მომიკიდია ხელი Terrain_upper_height 300.000000 Terrain_lower_height -200.000000 სხვა პარამეტრები ვაწვალე და ერთადერთი terrain ტექსტურები გავაქრე
gio_kiborg Posted February 21, 2024 Author Posted February 21, 2024 ვერაფერმა უშველა თუ გავქაჩავ ასე ვითამაშებ, მაგრამ ეს უფრო CRT-ზე სათამაშოა დაბალი რეზოლუციით და მე ლეპტოპით ვარ
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